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GDW Issue 5
From Pokémon Fan Game Wiki
Contents |
Information
The Game Dev Weekly Newsletter is managed by Avatar at PokeCommunity it is geared toward bringing more popularity to the games in the Game Development section.
Alternate format can be found here.
This issue, Issue #05 was posted Friday, February 10th, 2006
News
New requirements when making a thread.
Since there have been alot of threads created lately that lack the proper details, requirements have been made. When you create a thread you must follow them.
Further Details.
End of one project, beginning of another..
As news in a previous issue, Pokemon Platinum has been cancelled. However, in its place a new project has emerged, Pokemon Legends.
Games
Pokemon Legends (working title)
Creator: scompi
Reviewer: Avatar
Platform: RPG Maker XP
My Rating: N/A
Member Rating: 3/5
Story:
Currently not available
More Info
Download Demo
Website
Summary:
There wasn't really much in this demo. So far it is only a very early view of the game, you can only walk around the first town.
The battle system seems to work so far, as do the sections of the menu that has been scripted. The demo lacked an introduction, hopefully it will be added in the next version.
There was a bug that allowed you to rename yourself when you entered the house that you start in.
Interviews
If you wish to be interviewed refer to the Contact Information section.
Pokemon Infinity interview
Platform: Pokemon XP
My Rating: N/A
Thread Rating: N/A
Information:
Not much else, other than what is mentioned in this interview is known.
Interview by: Avatar
Interviewed: Cursed
Avatar: For how long have you been in the game development scene?
Cursed: Only a year right now.
Avatar: What inspired you to make this game?
Cursed: I had seen many sucessful-looking games, so I thought: "If these people can make games, I can too."
Avatar: What program (or language) is your game being made in?
Cursed:I'm using RMXP.
Avatar: Could you tell us a little about what you have planned for the game?
Cursed: I have it planned to be an MMORPG with several features such as infinite gameplay, careers, transportation, and an advanced secret base system (you have to use an appropriate HM move to open more options).
Avatar: What do you think makes your game unique?
Cursed: To be honest, I think the main thing that makes Pokemon Infinity unique is that, unlike most fangames, my real family is helping me as well as people I met here on Pokecommunity.
Avatar: What is your estimated progress?
Cursed: So far, I'd roughly estimate 10%, since this game will (hopefully) never end (when I stop playing it, I will have my now two-year-old cousin continue it (she'll be about ten at that time)).
Avatar: Do you have a set release date?
Cursed: The first release will be on July 4 because that's when my family reunion will be (My cousin and I will be adding the final touches by then)
Demo Unavailable
Contact Information
Wish to be interviewed? Have any questions? Got news on your game?
Contact me on PC.



